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Apple changes App Store rules to allow retro game emulators globally | TechCrunch


Apple updated its App Store rules Friday to allow emulators for retro console games globally with an option for downloading titles. However, the company warned that the developers are responsible for making sure that they follow copyright rules.

Android users can already access a ton of emulators to play old classics on their devices. Apple’s update will probably encourage some of those developers to bring their emulators to the App Store.

The company stated that these emulator apps must use an in-app purchase mechanism to offer digital items. With Apple having to tweak App Store rules because of regulations, these kinds of games would provide another revenue stream for the company.

In January, when Apple released the first set of rules in compliance with the EU’s Digital Markets Act (DMA) rules, the company also announced that it would allow streaming game stores globally. Plus, it updated App Store rules at that time to support in-app purchases for mini-games and AI chatbots.

Apple also updated the clause on Friday for offering plug-ins to cover HTLM5-based mini-apps — possibly to include services offered by super apps like WeChat.

Apps may offer certain software that is not embedded in the binary, specifically HTML5 mini apps and mini-games, streaming games, chatbots, and plug-ins. Additionally, retro game console emulator apps can offer to download games,” the clause said. 

Last month, when the U.S. Department of Justice sued Apple, suppression of super apps was one of the five points in the lawsuit about the company’s monopolistic practices.

Another major upgrade to the rules will allow music streaming services — like Spotify — to display information about subscriptions and other digital buys along with including links to drive users to their website to complete the purchase.

Last month, Spotify submitted an update in the App Store to show pricing information to EU-based users.

The music streaming platform said that Apple still hasn’t approved its submission. Spotify said that it is still reviewing Apple’s updated rules.

“Following the law is not optional, but Apple continues to defy that decision. Effective April 6th, the Commission can start noncompliance proceedings and impose daily fines. It’s time for decisive action to once and for all give consumers real choice,” Spotify spokesperson Jeanne Moran told TechCrunch in a statement.

The story has been updated with Spotify’s statement. 


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Apple pulls a Game Boy emulator for App Store violations, but says game emulators are allowed | TechCrunch


Apple has removed iGBA, a Game Boy emulator app for the iPhone, after approving its launch over the weekend. The app was among the first to capitalize on Apple’s newly relaxed rules around retro game emulators, a move the tech giant made after EU regulators forced Apple to open up to App Store competitors, like AltStore, which aims to offer game emulators and other Patreon-backed apps to iPhone users.

First launched on Sunday, iGBA was an ad-supported copy of the open-source project GBA4iOS that offered a Game Boy game emulator for iOS. The new app worked as described, allowing users to download both Game Boy Advance and Game Boy Color ROMs from the web and then open them in the app to play.

However, the app was submitted to the App Store without the permission of GBA4iOS developer, Riley Testut, who also developed the AltStore and Delta, a Nintendo emulator and popular successor to GBA4iOS.

Testut said in a post on Threads on Sunday that he was angry at Apple for approving iGBA while his own app Delta, currently on Apple’s TestFlight, has been ready to launch since March 5. He was also not thrilled at his work being knocked off and monetized this way.

 

Post by @rileytestut
View on Threads

 

“I did not give anyone permission to do this, yet it’s now sitting at the top of the charts (despite being filled with ads + tracking),” Testut said on Threads. “I’ve bit my tongue a bunch in the past month…but this really frustrates me. So glad App Review exists to protect consumers from scams and rip-offs like this,” he added, sarcastically.

As some noted, the knock-off version used the same code as GBA4iOS. But, as others pointed out, the GBA4iOS emulator was distributed under a GNU GPL v2 license, which should have otherwise permitted copies — except for the fact that Testut added a custom restriction to it that prohibited App Store distribution for any work containing the code. They argued that such a restriction was not technically allowed under GPL v2.

Nevertheless, Apple determined that the knock-off app should be removed for violating its App Store guidelines around spam and copyright (rules 4.3 and 5.2, respectively), essentially siding with Testut on the matter, despite its earlier mistake.

 

Post by @kche1gamer
View on Threads

 

Apple told TechCrunch the functionality in the app was approved, but when the company learned that the app was copying another developer’s submission and passing it off as its own, it took action in accordance with its guidelines.

The Cupertino-based tech giant has been pushed to make the App Store more open thanks to the EU’s Digital Markets Act (DMA). Following an update to its App Store rules to comply with the new regulation, Apple had announced it would also allow streaming game stores globally. But the additional support for retro game emulators wasn’t added until this month, with the caveat that the games must use in-app purchases if they offer downloads of digital items. While that would potentially open another stream of revenue for Apple, the iGBA app was free and ad-supported, so it wasn’t a loss to Apple’s bottom line to remove it.


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Activision investigating password-stealing malware targeting game players | TechCrunch


Video game giant Activision is investigating a hacking campaign that’s targeting players with the goal of stealing their credentials, TechCrunch has learned.

At this point, the hackers’ specific goals — apart from stealing passwords for various types of accounts — are unclear. Somehow, the hackers are getting malware on the victims’ computers and then stealing passwords for their gaming accounts and crypto wallets, among others, according to sources.

A person with knowledge of the incidents, who asked to remain anonymous because they weren’t authorized to speak to the press, said that people at Activision Blizzard are investigating, trying to “help remove the malware,” and “working on identifying and remediating player accounts for anyone affected.”

“There is not enough data yet on how [the malware] is spreading,” the person said. “It could be only affecting folks who have third-party tools installed.”

Contact Us

Do you know more about this hack? Or other video game hacking incidents? From a non-work device, you can contact Lorenzo Franceschi-Bicchierai securely on Signal at +1 917 257 1382, or via Telegram, Keybase and Wire @lorenzofb, or email. You also can contact TechCrunch via SecureDrop.

Activision spokesperson Delaney Simmons told TechCrunch that the company is aware of “claims that some player credentials across the broader industry could be compromised from malware from downloading or using unauthorized software,” and that the company servers “remain secure and uncompromised.”

Activision denied that the company is helping to remove the malware. A spokesperson said the issue is with third-party software vendors and not with Activision software or platforms.

The malware campaign appears to have been uncovered first by Zebleer, a person who develops and sells cheating software for the popular first-person shooter Call of Duty. On Wednesday, in the official channel for the PhantomOverlay cheat provider, Zebleer said that hackers were targeting gamers — some who use cheats — to steal their usernames and passwords.

Zebleer described the effort as an “infostealer malware campaign,” where malware designed as legitimate-looking software unknowingly installed by the victim surreptitiously steals their usernames and passwords.

Zebleer told TechCrunch that he found out about the hacking campaign when a PhantomOverlay customer had their account for the cheat software stolen. At that point, Zebleer added, he started investigating and was able to find the database of stolen credentials that the hackers were amassing.

After that, Zebleer said he contacted Activision Blizzard as well as other cheat makers, whose users appear to be affected.

TechCrunch obtained a sample of the allegedly stolen logins, and verified that a portion of the data are genuine credentials. It’s not clear how old or recent the data is.

At this point, there are no reasons to believe regular players of Activision games are at risk, just those who use third-party apps such as cheats.

In any case, as Activision’s Simmons told TechCrunch, users who suspect they may have been compromised can change their password and activate two-factor authentication.

Added additional details from Activision in the sixth paragraph.


Software Development in Sri Lanka

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