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Elon Musk accused of profiting from tragedy as study finds X rewards hate targeting Israel-Gaza war | TechCrunch


A few weeks after defeating Elon Musk’s attempt to silence it in court, the Center for Countering Digital Hate (CCDH) — an anti-hate research nonprofit — is back with a new piece of research on X (formerly Twitter). The study builds on earlier work investigating Musk’s impact on online speech by spotlighting how the policy changes he enacted are actively rewarding hate speech posters with increased reach, engagement and even direct payouts through X’s subscriber feature.

The CCDH studied the growth rates of 10 influential accounts that pay for X Premium and have posted anti-Jewish and/or anti-Muslim hate speech since October 7, 2023, when Hamas’ attack on Israel sparked the Israel-Gaza conflict. Some of these accounts had previously posted conspiracy theory content related to COVID-19, per the report.

The 10 accounts tracked for the study (titled “Hate pays: How X accounts are exploiting the Israel-Gaza conflict to grow and profit”) are: Jackson Hinkle, Dr. Anastasia Maria Loupis, Censored Men, Jake Shields, Dr. Eli David, Radio Genoa, Ryan Dawson, Keith Woods, Way of the World, and Sam Parker.

The CCDH found these accounts were able to boost their reach on X after posting hateful content about the war. The report discusses examples of hate speech posted by the accounts, such as tweets depicting antisemitic tropes like the blood libel, or seeking to dehumanize Palestinians by depicting them as rats. 

“Each of the accounts showed slow follower growth in the four months before October 7th, for a combined growth of approximately 1 million followers. However, in the four months after the outbreak of the conflict, they collectively gained 4 million new followers,” the CCDH wrote.

Growth rates for individual accounts that gained new followers over the period varied, with the highest growth multiple recorded being 9.6x (for Dawson’s account), followed by 8.3x (for Hinkle), and 7.1x (for Parker). At the lower end, Way of the World grew its followers 1.7x over the period.

X did not immediately respond to a request seeking comment on the report.

The report includes a history of the tracked accounts’ notoriety, noting, for example, that Hinkle is banned by WhatsApp, YouTube and PayPal. Or that the Censored Men (anonymous) account used to generally post defenses of toxic masculinity influencer Andrew Tate, but, since October 7, has focused on the Israel-Gaza conflict. Dawson, a Holocaust denier who also believes the 9/11 terrorist attacks were carried out by Israel, was previously banned from X but had his account reinstated in 2023 under Musk. 

Since taking over Twitter, as X was known back in October 2022, the billionaire has reversed a number of legacy account bans, which included notorious white supremacists and neo-Nazis. Coupled with the policy changes Musk has pushed in areas like content moderation, account verification and premium features (such as prioritized ranking for paid accounts’ posts), this has resulted in a polarized platform where it’s increasingly difficult to distinguish genuine information from lies, and where the tone all too often skews toward conversational outrage (or worse).

The CCDH contends this is intentional and is a deliberate strategy by Musk to profit from tragedy. It’s accusing him of embracing hateful accounts and configuring X so that purveyors of hate speech are able and encouraged to turn war and human suffering into an opportunity to raise their profiles on the service and earn revenue from posts that exploit violence and misery.

Six of the 10 accounts the CCDH studied have enabled X’s subscriptions feature, which lets their followers pay them to access additional content. The report also quoted a post by Hinkle in early October, in which he shared a screenshot that showed him receiving $550 in ad revenue over the course of a month — directly profiting from engagement driven by his posts.

The CCDH said its analysis of the accounts showed that even activity that was critical of these posts — such as quote tweets denouncing hateful content — raised their visibility and reach (potentially boosting revenue-generating opportunities). Such critical reshares contributed as much as 28% to the reach of hateful posts, per the report, which suggested the figure is a conservative estimate, as it does not take account of X’s own algorithmic response to these reshares, which applies further amplification aimed at harvesting even more engagement for ad profit.

Ad-funded business models that earn revenue based on user engagement have been known to drive such anti-social outrage mechanisms. In X’s case, Musk’s erratic behavior has alienated some advertisers, but not all: The CCDH found ads being served alongside hateful posts made by all the tracked accounts. “We found ads for Oreos, the NBA, the FBI and even X itself placed near hateful posts,” the report said.

“Under Elon Musk’s ownership, X appears to be pursuing a strategy of hosting as much controversial content as possible,” a CCDH spokesperson told TechCrunch. “We know that this controversial content is addictive, not just for users who approve of it but also for users who criticize it, too. The potential benefit to X is that these controversies could ramp up user time spent on the platform and increase ad revenue — but only if brands are willing to pay for ads that could be displayed near toxic content.”

“The accounts studied by our report have grown sharply despite posting false or hateful content, showing that posting such content is no impediment to growth on X. This is not unique to the Israel-Gaza conflict, but it is the latest example of the problem. Our previous research into accounts that were reinstated following Musk’s takeover of Twitter shows that X stands to make significant ad revenue by welcoming users posting a range of topical hate and disinformation, from brutal misogyny to anti-vaccine conspiracies,” the spokesperson said.

Commenting on the report in a statement, Imran Ahmed, CEO and founder of the CCDH, said: “The public and advertisers need to know more about the symbiotic, profitable relationship between X and hate-peddling ‘influencers.’ Lawmakers must act to enforce greater transparency and accountability from platforms and to allow these companies to be held responsible for harming the civil rights and safety of Jews, Muslims and other minority communities.”

Musk has previously claimed hate speech has decreased on his watch, but earlier CCDH research debunked his claim.

X is also currently under investigation in the European Union for a string of suspected breaches of the bloc’s online governance and content moderation regime, including for its response to illegal content, which may include hate speech. Penalties for confirmed breaches of the EU’s Digital Services Act can reach 6% of a company’s global annual turnover.


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Apple opens web distribution option for iOS devs targeting EU | TechCrunch


Apple is opening up web distribution for iOS apps targeting users in the European Union starting Tuesday. Developers who opt in — and who meet Apple’s criteria, including app notarization requirements — will be able to offer iPhone apps for direct download to EU users from their own websites.

It’s a massive change for a mobile ecosystem that otherwise bars so-called “sideloading.” Apple’s walled garden stance has enabled it to funnel essentially all iOS developer revenue through its own App Store in the past. But, in the EU, that moat is being dismantled as a result of new regulations that apply to the App Store and which the iPhone maker has been expected to comply with since early last month.

In March, Apple announced that a web distribution entitlement would soon be coming to its mobile platform as part of changes aimed at complying with the bloc’s Digital Markets Act (DMA). The pan-EU regulation puts a set of obligations on in-scope tech giants that lawmakers hope will level the competitive playing field for platforms’ business users, as well as protecting consumers from Big Tech throwing its weight around.

Briefing journalists on the latest development to its EU app ecosystem Tuesday, ahead of the official announcement, an Apple representative said developers wanting to distribute iOS apps directly will be able to tap into the entitlement through beta 2 of iOS 17.5.

In order to do so developers will have to opt into Apple’s new EU business terms, which include a new “core technology fee” charged at €0.50 for each first annual install over 1 million in the past 12 months regardless of where apps are distributed. App makers wishing to avoid the fee currently have no choice but to remain on Apple’s old business terms, meaning they are unable to access any of the DMA entitlements.

In earlier DMA changes, App has opened up to allow marketplace apps in the EU where developers can run their own app stores on iOS, including marketplaces composed of only their own apps.

Additional DMA-driven reforms include more flexibility from Apple around in-app payments, as well as a ban on its usual anti-steering measures. This means that iOS developers opting into the new T&Cs can inform their users of cheaper offers available outside Apple’s own App Store.

Returning to the new option of web distribution for iOS apps, Apple’s criteria for developers wanting to distribute their software directly include that they be in good standing with its developer program; attest to handle things like IP disputes and government takedown requests; and commit to providing iOS users with customer service, as Apple will not offer that kind of support for iOS apps downloaded outside its App Store.

It also emphasizes that all apps distributed from the web must meet its notarizations requirements, which it says are intended to protect platform integrity.

An Apple rep described this as a baseline safety and security standard, which they said iOS users expect to help ensure their device is protected from external risks.

The company continues to argue that sideloading apps carries inherent security risks for mobile users, suggesting it’s trying to find a way to comply with the DMA while taking steps to limit risks the changes create for its users.

The first time an iOS user attempts to download an app from a developer’s website they will be required to authorize the developer to install apps directly on their device. Apple’s current design of the authorization flow involves multiple steps and requires users to verify that they wish to provide permission for developer via the iOS settings menu and by clicking “allow” on subsequent permission pop-ups (the other option, i.e. to deny permission, reads “ignore”).

After they have gone through this multi-step flow and approved a developer, any future direct downloads involve fewer steps, per Apple.

The design of the follow-on flow that Apple showed during the briefing includes a screen notifying users that “updates and purchases in this app will be managed by the developer,” combined with a suggestion they “verify the information below before installing,” which is displayed above a card showing some basic app info and screenshots, as well as a link to see “more” info.

Apple argues these steps and the information iOS surfaces to users during the authorization process for direct web downloads are reasonable security measures; the DMA permits gatekeepers to apply these steps in order to protect platform integrity.

However critics of Apple’s DMA approach have decried these sort of pop-ups as “scare screens,” arguing the flow it designs is intended to inject friction and dissuade iOS users from stepping outside Apple’s garden — such as by implying direct downloads are riskier than downloads through Apple’s own App Store.

Apple’s approach to a number of other elements of DMA compliance are under investigation by the European Commission, so at least some of these criticisms have spurred EU enforcers to take a closer look at its take on what the law demands.

Last month the Commission announced that it’s looking into Apple’s rules on steering in the App Store and the design of choice screens for alternatives to its Safari web browser, which is another regulated core platform service under the DMA. The EU also announced some “investigatory steps” in relation to Apple’s new iOS fee structure, but, for now, the new core tech fee stands.

Given Apple has only just started implementing web distribution for iOS apps, it remains to be seen whether the EU will step in for a closer look at this aspect of its DMA compliance, too.

It’s also unclear how much demand there will be among iOS developers for direct web distribution. Asked about this, Apple said it’s heard from some app makers they want to have the option but it also pointed out it’s a new capability, which is just starting to be made available, saying it’s unsure how many developers will actually want to take advantage of the option. The option sits alongside the existing (established) and still available option of App Store distribution.

In the EU, developers also now have a third route for reaching users: They can submit a marketplace app to Apple requesting to distribute their software through their own alternative store hosted on its platform.


Software Development in Sri Lanka

Robotic Automations

Activision investigating password-stealing malware targeting game players | TechCrunch


Video game giant Activision is investigating a hacking campaign that’s targeting players with the goal of stealing their credentials, TechCrunch has learned.

At this point, the hackers’ specific goals — apart from stealing passwords for various types of accounts — are unclear. Somehow, the hackers are getting malware on the victims’ computers and then stealing passwords for their gaming accounts and crypto wallets, among others, according to sources.

A person with knowledge of the incidents, who asked to remain anonymous because they weren’t authorized to speak to the press, said that people at Activision Blizzard are investigating, trying to “help remove the malware,” and “working on identifying and remediating player accounts for anyone affected.”

“There is not enough data yet on how [the malware] is spreading,” the person said. “It could be only affecting folks who have third-party tools installed.”

Contact Us

Do you know more about this hack? Or other video game hacking incidents? From a non-work device, you can contact Lorenzo Franceschi-Bicchierai securely on Signal at +1 917 257 1382, or via Telegram, Keybase and Wire @lorenzofb, or email. You also can contact TechCrunch via SecureDrop.

Activision spokesperson Delaney Simmons told TechCrunch that the company is aware of “claims that some player credentials across the broader industry could be compromised from malware from downloading or using unauthorized software,” and that the company servers “remain secure and uncompromised.”

Activision denied that the company is helping to remove the malware. A spokesperson said the issue is with third-party software vendors and not with Activision software or platforms.

The malware campaign appears to have been uncovered first by Zebleer, a person who develops and sells cheating software for the popular first-person shooter Call of Duty. On Wednesday, in the official channel for the PhantomOverlay cheat provider, Zebleer said that hackers were targeting gamers — some who use cheats — to steal their usernames and passwords.

Zebleer described the effort as an “infostealer malware campaign,” where malware designed as legitimate-looking software unknowingly installed by the victim surreptitiously steals their usernames and passwords.

Zebleer told TechCrunch that he found out about the hacking campaign when a PhantomOverlay customer had their account for the cheat software stolen. At that point, Zebleer added, he started investigating and was able to find the database of stolen credentials that the hackers were amassing.

After that, Zebleer said he contacted Activision Blizzard as well as other cheat makers, whose users appear to be affected.

TechCrunch obtained a sample of the allegedly stolen logins, and verified that a portion of the data are genuine credentials. It’s not clear how old or recent the data is.

At this point, there are no reasons to believe regular players of Activision games are at risk, just those who use third-party apps such as cheats.

In any case, as Activision’s Simmons told TechCrunch, users who suspect they may have been compromised can change their password and activate two-factor authentication.

Added additional details from Activision in the sixth paragraph.


Software Development in Sri Lanka

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