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Robotic Automations

Humanoid robots are learning to fall well | TechCrunch


The savvy marketers at Boston Dynamics produced two major robotics news cycles last week. The larger of the two was, naturally, the electric Atlas announcement. As I write this, the sub-40 second video is steadily approaching five million views. A day prior, the company tugged at the community’s heart strings when it announced that the original hydraulic Atlas was being put out to pasture, a decade after its introduction.

The accompanying video was a celebration of the older Atlas’ journey from DARPA research project to an impressively nimble bipedal ’bot. A minute in, however, the tone shifts. Ultimately, “Farewell to Atlas” is as much a celebration as it is a blooper reel. It’s a welcome reminder that for every time the robot sticks the landing on video there are dozens of slips, falls and sputters.

Image Credits: Boston Dynamics

I’ve long championed this sort of transparency. It’s the sort of thing I would like to see more from the robotics world. Simply showcasing the highlight reel does a disservice to the effort that went into getting those shots. In many cases, we’re talking years of trial and error spent getting robots to look good on camera. When you only share the positive outcomes, you’re setting unrealistic expectations. Bipedal robots fall over. In that respect, at least, they’re just like us. As Agility put it recently, “Everyone falls sometimes, it’s how we get back up that defines us.” I would take that a step further, adding that learning how to fall well is equally important.

The company’s newly appointed CTO, Pras Velagapudi, recently told me that seeing robots fall on the job at this stage is actually a good thing. “When a robot is actually out in the world doing real things, unexpected things are going to happen,” he notes. “You’re going to see some falls, but that’s part of learning to run a really long time in real-world environments. It’s expected, and it’s a sign that you’re not staging things.”

A quick scan of Harvard’s rules for falling without injury reflects what we intuitively understand about falling as humans:

  1. Protect your head
  2. Use your weight to direct your fall
  3. Bend your knees
  4. Avoid taking other people with you

As for robots, this IEEE Spectrum piece from last year is a great place to start.

“We’re not afraid of a fall—we’re not treating the robots like they’re going to break all the time,” Boston Dynamics CTO Aaron Saunders told the publication last year. “Our robot falls a lot, and one of the things we decided a long time ago [is] that we needed to build robots that can fall without breaking. If you can go through that cycle of pushing your robot to failure, studying the failure, and fixing it, you can make progress to where it’s not falling. But if you build a machine or a control system or a culture around never falling, then you’ll never learn what you need to learn to make your robot not fall. We celebrate falls, even the falls that break the robot.”

Image Credits: Boston Dynamics

The subject of falling also came up when I spoke with Boston Dynamics CEO Robert Playter ahead of the electric Atlas’ launch. Notably, the short video begins with the robot in a prone position. The way the robot’s legs arc around is quite novel, allowing the system to stand up from a completely flat position. At first glance, it almost feels as though the company is showing off, using the flashy move simply as a method to showcase the extremely robust custom-built actuators.

“There will be very practical uses for that,” Playter told me. “Robots are going to fall. You’d better be able to get up from prone.” He adds that the ability to get up from a prone position may also be useful for charging purposes.

Much of Boston Dynamics’ learnings around falling came from Spot. While there’s generally more stability in the quadrupedal form factor (as evidenced from decades trying and failing to kick the robots over in videos), there are simply way more hours of Spot robots working in real-world conditions.

Image Credits: Agility Robotics

“Spot’s walking something like 70,000 kms a year on factory floors, doing about 100,000 inspections per month,” adds Playter. “They do fall, eventually. You have to be able to get back up. Hopefully you get your fall rate down — we have. I think we’re falling once every 100-200 kms. The fall rate has really gotten small, but it does happen.”

Playter adds that the company has a long history of being “rough” on its robots. “They fall, and they’ve got to be able to survive. Fingers can’t fall off.”

Watching the above Atlas outtakes, it’s hard not to project a bit of human empathy onto the ’bot. It really does appear to fall like a human, drawing its extremities as close to its body as possible, to protect them from further injury.

When Agility added arms to Digit, back in 2019, it discussed the role they play in falling. “For us, arms are simultaneously a tool for moving through the world — think getting up after a fall, waving your arms for balance, or pushing open a door — while also being useful for manipulating or carrying objects,” co-founder Jonathan Hurst noted at the time.

I spoke a bit to Agility about the topic at Modex earlier this year. Video of a Digit robot falling over on a convention floor a year prior had made the social media rounds. “With a 99% success rate over about 20 hours of live demos, Digit still took a couple of falls at ProMat,” Agility noted at the time. “We have no proof, but we think our sales team orchestrated it so they could talk about Digits quick-change limbs and durability.”

As with the Atlas video, the company told me that something akin to a fetal position is useful in terms of protecting the robot’s legs and arms.

The company has been using reinforcement learning to help fallen robots right themselves. Agility shut off Digit’s obstacle avoidance for the above video to force a fall. In the video, the robot uses its arms to mitigate the fall as much as possible. It then utilizes its reinforcement learnings to return to a familiar position from which it is capable of standing again with a robotic pushup.

One of humanoid robots’ main selling points is their ability to slot into existing workflows — these factories and warehouses are known as “brownfield,” meaning they weren’t custom built for automation. In many existing cases of factory automation, errors mean the system effectively shuts down until a human intervenes.

“Rescuing a humanoid robot is not going to be trivial,” says Playter, noting that these systems are heavy and can be difficult to manually right. “How are you going to do that if it can’t get itself off the ground?”

If these systems are truly going to ensure uninterrupted automation, they’ll need to fall well and get right back up again.

“Every time Digit falls, we learn something new,” adds Velagapudi. “When it comes to bipedal robotics, falling is a wonderful teacher.”




Software Development in Sri Lanka

Robotic Automations

Sanctuary’s new humanoid robot learns faster and costs less | TechCrunch


Sanctuary AI often isn’t mentioned in the same breath as humanoid robotics firms like Boston Dynamics, Agility, Figure and 1X, but the Canadian company has been operating in the space for some time. In fact, a new robot introduced on Thursday is actually the seventh-generation of its Phoenix line.

While a recent iteration introduced legs into the line, Sanctuary is most concerned with what’s happening from the waist up. Tellingly, new videos of the latest robot are focused on the system’s torso. The Canadian firm is highlighting the system’s human-like movements while sorting product, as well as the speed with which it can learn such tasks.

Much of the humanoid coverage up to this point has (understandably) revolved around mechatronics — specifically how these robots look as they navigate their way through the world. Boston Dynamics’ recent video is a perfect example of how much can be communicated in a few short seconds.

Ultimately, however, robotic intelligence will be as — or perhaps more — important to these systems, going forward. While “general intelligence” is one of those big, abstract terms, the consensus among many roboticists is that we’re still five-10 years out from robots that are capable of learning new tasks in a manner similar to their human co-workers.

That does not mean, however, that today’s systems can’t learn tasks quickly. Sanctuary, for instance, suggests that the new Phoenix is capable of automating new tasks in less than 24 hours.

“With generation seven, we have a system that we believe is the most closely analogous to a person of any available,” co-founder and CEO Geordie Rose says. “We see this as not only the cornerstone of general-purpose AI robotics but a critical step on the path to artificial general intelligence, and we’re thrilled to be leading the charge on it.”

Image Credits: Sanctuary AI

Now the amount of time and consistency almost certainly varies from task to task. Those featured in the demo are relatively simple — separate objects of different colors — in what looks to be a structured and controlled environment. But Sanctuary absolutely deserves credit for already having deployed earlier systems. The company also recently announced a deal that will bring its systems to Magna auto manufacturing facilities.

For the most part, the seventh-generation robot — introduced 12 months after its predecessor — brings further refinements to the line, including increased up time, an improved range of motion, lighter weight and a lower-cost bill of materials.


Software Development in Sri Lanka

Robotic Automations

European car manufacturer will pilot Sanctuary AI's humanoid robot | TechCrunch


Sanctuary AI announced that it will be delivering its humanoid robot to a Magna manufacturing facility. Based in Canada, with auto manufacturing facilities in Austria, Magna manufactures and assembles cars for a number of Europe’s top automakers, including Mercedes, Jaguar and BMW. As is often the nature of these deals, the parties have not disclosed how many of Sanctuary AI’s robots will be deployed.

The news follows similar deals announced by Figure and Apptronik, which are piloting their own humanoid systems with BMW and Mercedes, respectively. Agility also announced a deal with Ford at CES in January 2020, though that agreement found the American carmaker exploring the use of Digit units for last-mile deliveries. Agility has since put that functionality on the back burner, focusing on warehouse deployments through partners like Amazon.

For its part, Magna invested in Sanctuary AI back in 2021 — right around the time Elon Musk announced plans to build a humanoid robot to work in Tesla factories. The company would later dub the system “Optimus.” Vancouver-based Sanctuary unveiled its own system, Phoenix, back in May of last year. The system stands 5’7” (a pretty standard height for these machines) and weighs 155 pounds.

Phoenix isn’t Sanctuary’s first humanoid (an early model had been deployed at a Canadian retailer), but it is the first to walk on legs — this is in spite of the fact that most available videos only highlight the system’s torso. The company has also focused some of its efforts on creating dexterous hands — an important addition if the system is expected to expand functionality beyond moving around totes.

Sanctuary calls the pilot, “a multi-disciplinary assessment of improving cost and scalability of robots using Magna’s automotive product portfolio, engineering and manufacturing capabilities; and a strategic equity investment by Magna.”

As ever, these agreements should be taken as what they are: pilots. They’re not exactly validation of the form factor and systems — that comes later, if Magna gets what it’s looking for with the deal. That comes down to three big letters: ROI.

The company isn’t disclosing specifics with regard to the number of robots, the length of the pilot or even the specific factory where they will be deployed.


Software Development in Sri Lanka

Robotic Automations

Collaborative Robotics is prioritizing ‘human problem solving’ over humanoid forms | TechCrunch


Humanoids have sucked a lot of the air out of the room. It is, after all, a lot easier to generate press for robots that look and move like humans. Ultimately, however, both the efficacy and scalability of such designs have yet to be proven out. For a while now, Collaborative Robotics founder Brad Porter has eschewed robots that look like people. Machines that can potentially reason like people, however, is another thing entirely.

As the two-year-old startup’s name implies, Collaborative Robotics (Cobot for short) is interested in the ways in which humans and robots will collaborate, moving forward. The company has yet to unveil its system, though last year, Porter told me that the “novel cobot” system is neither humanoid nor a mobile manipulator mounted to the back of an autonomous mobile robot (AMR).

The system has, however, begun to be deployed in select sites.

“Getting our first robots in the field earlier this year, coupled with today’s investment, are major milestones as we bring cobots with human-level capability into the industries of today,” Porter says. “We see a virtuous cycle where more robots in the field lead to improved AI and a more cost-effective supply chain.”

Further deployment will be helped along by a fresh $100 million Series B, led by General Catalyst and featuring Bison Ventures, Industry Ventures and Lux Capital. That brings the Bay Area firm’s total funding up to $140 million. General Catalyst’s Teresa Carlson is also joining the company in an advisory role.

Cobot has the pedigree, as well, with staff that includes former Apple, Meta, Google, Microsoft, NASA and Waymo employees. Porter himself spent more than 13 years at Amazon. When his run with the company ended in summer 2020, he was leading the retail giant’s industrial robotics team.

Amazon became one of the world’s top drivers and consumer of industrial robotics during that time, and the company’s now ubiquitous AMRs stand as a testament to the efficiency of pairing human and robot workers together.

AI will, naturally, be foundational to the company’s promise of “human problem solving,” while the move away from the humanoid form factor is a bid, in part, to reduce the cost of entry for deploying these systems.


Software Development in Sri Lanka

Robotic Automations

Boston Dynamics’ Atlas humanoid robot goes electric | TechCrunch


Atlas lies motionless in a prone position atop interlocking gym mats. The only soundtrack is the whirring of an electric motor. It’s not quiet, exactly, but it’s nothing compared to the hydraulic jerks of its ancestors.

As the camera pans around the robot’s back, its legs bend at the knees. It’s a natural movement, at first, before crossing into an uncanny realm, like something out of a Sam Raimi movie. The robot, which appeared to be lying on its back, has effectively switched positions with this clever bit of leg rotation.

As Atlas fully stands, it does so with its back to the camera. Now the head spins around 180 degrees, before the torso follows suit. It stands for a moment, offering the camera its first clear view of its head — a ring light forming the perimeter of a perfectly round screen. Once again, the torso follows the head’s 180, as Atlas walks away from the camera and out of frame.

A day after retiring the hydraulic version of its humanoid robot, Boston Dynamics just announced that — like Bob Dylan before it — Atlas just went electric.

The pace is fast, the steps still a bit jerky — though significantly more fluid than many of the new commercial humanoids to which we’ve been introduced over the past couple of years. If anything, the gait brings to mind the brash confidence of Spot, Atlas’ cousin whose branch on the evolutionary tree forked off from the humanoid a few generations ago.

All-new Atlas

The new version of the robot is virtually unrecognizable. Gone is the top-heavy torso, the bowed legs and plated armor. There are no exposed cables anywhere to be found on the svelte new mechanical skeleton. The company, which has warded off reactionary complaints of robopocalypse for decades, has opted for a kinder, gentler design than both the original Atlas and more contemporary robots like the Figure 01 and Tesla Optimus.

The new robot’s aesthetic more closely matches that of Agility’s Digit and Apptronik’s Phoenix. There’s a softer, more cartoonish design to the traffic-light-headed robot. It’s the “All New Atlas,” according to the video. Boston Dynamics has bucked its own trend by maintaining the research name for a product it will be positioning toward commercialization. SpotMini became Spot. Handle became Stretch. For now, however, Atlas is still Atlas.

“We might revisit this when we really get ready to build and deliver in quantity,” Boston Dynamics CEO Robert Playter tells TechCrunch. “But I think for now, maintaining the branding is worthwhile.”

The executive’s statement betrays the still early stages of the project. Boston Dynamics’ current timeline has the electric Atlas beginning pilot testing at Hyundai facilities earlier next year, with full production a few years further down the road.

“We’re going to be doing experiments with Hyundai on-site, beginning next year,” says Playter. “We already have equipment from Hyundai on-site. We’ve been working on this for a while. To make this successful, you have to have a lot more than just cool tech. You really have to understand that use case, you’ve got to have sufficient productivity to make investment in a robot worthwhile.”

Doing a 180

Image Credits: Boston Dynamics

What’s most striking about the 40-second “All New Atlas” teaser is the robot’s movements. They’re a reminder that building a humanoid robot doesn’t require making the robot as human as possible. As an investor pointed out to me years back, billions of years of evolution hasn’t made us humans perfect machines. If we are going to create machines in our own images, why not build ones that can do things we can’t?

“We built a set of custom, high-powered and very flexible actuators at most joints,” says Playter. “That’s a huge range of motion. That really packs the power of an elite athlete into this tiny package, and we’ve used that package all over the robot.”

One thing worth keeping in mind while watching the footage is that Boston Dynamics has made its name across decades of viral videos. Recent additions to the canon are just as likely to showcase a ’bot’s dance moves as they are anything genuinely useful in an industrial setting. For that reason, it’s difficult to decouple what the company has deemed real functionality and what is just a bit of showing off.

Starting in the prone position, for instance, is an opportunity to showcase that cool reverse crab leg trick — but it’s practical, as well. As Boston Dynamics was more than happy to showcase in the hydraulic Atlas’ farewell video, falling down is part of the job — and so, too, is getting up. The truth of the matter is that most of the current crop of industrial robots require human intervention when they fail. A robot that can simply dust itself off and get back to work, on the other hand, is a big win for productivity.

The system’s ability to turn on a dime also lends considerably to its productivity potential. It brings to mind Agility’s Digit demos (the company is notably the only one of its ilk demoing systems at this scale), wherein a robot walks to a shelf, turns around, walks to the conveyer belt, turns around and walks back. Multiply that job by hundreds — or even thousands — of times a day, and you begin to see the value of shaving off precious seconds.

“It’s going to be capable of a set of motions that people aren’t,” explains Playter. “There will be very practical uses for that.”

Significantly reducing the robot’s turn radius is also important in tight spaces. Remember, these machines are meant to be brownfield solutions — that is, they’re designed to be plugged into existing workflows in existing spaces. Increased maneuverability could ultimately mean the difference between working in a setting and having to redo the layout.

Head and hands

Image Credits: Boston Dynamics

The hands aren’t brand new for the video, having previously made appearances on the hydraulic model. They do, however, also represent the company’s decision to not hue entirely to human design as a guiding force. Here, the difference is as simple as opting for three fingers, instead of four on the end effectors.

“There’s so much complexity in a hand,” says Playter. “When you’re banging up against the world with actuators, you have to be prepared for reliability and robustness. So, we designed these with fewer than five fingers to try to control their complexity. We’re continuing to explore generations of those. We want compliant grasping, adapting to a variety of shapes with rich sensing on board, so you understand when you’re in contact.

Internally, the most contentious aspect of the design may well be the head. The big, round display has shades of a cosmetic mirror.

“It was one of the design elements we fretted over quite a bit,” says Playter. “Everybody else had a sort of humanoid shape. I wanted it to be different. We want it to be friendly and open. It provides a palette for a display. Of course, there are sensors buried in there, but also the shape is really intended to indicate some friendliness. That will be important for interacting with these things in the future.”

An Atlas for Christmas

Image Credits: Boston Dynamics

The landscape has changed dramatically in the decade since the hydraulic Atlas’ introduction. Electric Atlas has a fair bit of company, in the form of humanoid robots from Figure, Apptronik, Tesla and 1X, among others.

“For us, there’s obviously been a huge influx of interest. I think that influx has been motivated by three events. Boston Dynamics got acquired [by Hyundai] for nearly a billion dollars. That sort of woke everybody up like, ‘whoa, there’s an exit path.’ Tesla expressing interest in manufacturing sort of validated things we’ve been doing for a long time. And then, the emergence of AI as a tool to help deal with generality is making all of this feasible. We’ve been patient to announce, because we wanted to do enough research to understand that we can solve manipulation problems and be confident in a new generation of machine.

In spite of Boston Dynamics’ big head start in humanoids, Playter says the company got the new robot’s first build together around Christmas 2023. Before that, it was working through many of the more complex problems in simulation.

This week, it seems, the company is finally ready to begin showing off what the robot can do — or at least the early stages of what it’s planning with the system.

General intelligence

One thing you can definitely say about Elon Musk is the guy makes big promises. In the earliest public-facing days of Optimus, when the Tesla ’bot appeared to be little more than a spandex-clad human, the executive spoke of a system that could do it all. Your Optimus could work all day in the factory, do your grocery shopping and then cook you dinner. That’s the dream, right?

The truth of the matter is, of course, one built around baby steps. Robotics firms may already be discussing “general-purpose humanoids,” but their systems are scaling one task at a time. For most, that means moving payloads from point A to B. Truly utilizing the form factor, however, will require a more generalized intelligence.

It appears the app store model might present the clearest path there. Developer access has, after all, been a big part of growing out Spot’s feature set. Playter, however, says Boston Dynamics won’t be taking that approach with Atlas.

“We are definitely going to target an application ourself and not build a platform,” he says. Our experience is that the way to go fast is for us to focus on an application and go solve problems — and not assume someone else is going to solve it for us. I do think AI is an essential piece here. To support the generality of tasks is going to take and will be reinforced with AI techniques.”

The company recently opened access to Spot’s reinforcement learning algorithm for developers. That work will be foundational to Atlas’ growing skillset.

Outside the box

To be successful, Playter explains, humanoids have to move beyond the boxes.

“I think you can do that with so many other robots,” he says. “Humanoids need to be able to support a huge generality of tasks. You’ve got two hands. You want to be able to pick up complex, heavy geometric shapes that a simple box picker could not pick up — and you’ve got to do hundreds of thousands of those. I think the single-task robot is a thing of the past. Stretch is one of the last applications where you can have a robot just moving around boxes and make it work.”

If not boxes, what will the new Atlas be tasked with on the Hyundai show floor? The answer can be found in a video posted by the company back in February, which saw the hydraulic version of the robot interacting with car struts — the Hyundai components to which Playter alluded to earlier.

“Our long history in dynamic mobility means we’re strong and we know how to accommodate a heavy payload and still maintain tremendous mobility,” he says. “I think that’s going to be a differentiator for us, being able to pick up heavy, complex, massive things. That strut in the video probably weighs 25 pounds. Picking up wheels — we’ll launch a video later as part of this whole effort showing a little bit more of the manipulation tasks with real-world objects we’ve been doing with Atlas. I’m confident we know how to do that part, and I haven’t seen others doing that yet.”


Software Development in Sri Lanka

Robotic Automations

A humanoid robot is on its way from Mobileye founder | TechCrunch


Mentee Robotics hasn’t been in stealth, exactly. The Israeli firm caught a small wave of press at the tail end of 2022, following Tesla’s initial humanoid robotics announcement. As that was the year of the startup’s founding, it didn’t have much to show off at the time. Even so, the firm caught some headlines because its co-founder and chair, Amnon Shashua, founded Mobileye and the well-funded AI firm, AI21 Labs.

On Wednesday, however, the company offered up a glimpse of Menteebot, its own stab at the rapidly growing humanoid category. In its current form, the system certainly represents a dramatically different approach than others on the market. In fact, this is one of those spots where the precise definition of what constitutes a humanoid system gets blurred.

It’s worth noting here that the robot on display is very much a prototype — albeit one its creators believe has made sufficient progress to justify a public debut after two years in stealth. Given Shashua’s resume, two things are predictably front and center with Menteebot: computer vision and generative AI.

“We are on the cusp of a convergence of computer vision, natural language understanding, strong and detailed simulators, and methodologies on and for transferring from simulation to the real world,” the founder says in a release. “At Mentee Robotics we see this convergence as the starting point for designing the future general-purpose bi-pedal robot that can move everywhere (as a human) with the brains to perform household tasks and learn through imitation tasks it was not previously trained for.”

Image Credits: Mentee Robotics

Undoubtedly, perception and reasoning are two key pillars that are going to drive the evolution of the category, and Mentee has a lot going for it, with regard to pedigree. In addition to Shashua, the founding team is rounded out by CEO and former Facebook AI Research director Lior Wolf and Shai Shalev-Shwartz, a professor at Hebrew University of Jerusalem, Israel and current Mobileye CTO. That team, in part, has helped the firm raise $17 million, thus far, led by Ahren Innovation Capital.

Mentee looks to be casting a very wide net to start, looking at both the industrial and home markets. Makers of humanoids will generally tell you that the home is somewhere way down the road map. Warehouse and factories are the first stop, given the need for additional labor, and the fact that they’ve got deeper pockets than most consumers and the more structured environments offered by industrial settings.

For now, the company is showcasing how AI models can help the system work through tasks.

Mentee notes:

Transformer-based Large Language Models (LLMs) are used for interpreting commands and “thinking through” the required steps for completing the task. An emphasis is placed on the ability to integrate locomotion and dexterity, i.e., dynamically balancing the robot when carrying weights or reaching out with the hands.

Mentee expects to release a production-ready prototype toward the beginning of 2025.


Software Development in Sri Lanka

Robotic Automations

Atlas shrugged: Boston Dynamics retires its hydraulic humanoid robot | TechCrunch


Now that humanoids are all the rage in the robotics industry, Boston Dynamics on Tuesday officially retired theirs. The Hyundai-owned firm has always marched to the beat of its own drummer. Even so, it’s an odd decision as funding pours into the category by the hundreds of millions.

Venturing an educated guess, I would say that today’s Atlas retirement is less about endings than new beginnings. Most likely, the hulking humanoid is gracefully stepping out of the way of whatever is coming next for the firm.

Boston Dynamics has been focused on commercializing technologies for a number of years now. Hyundai’s 2021 acquisition of the firm, coupled with the appointment of Rob Playter as its second-ever CEO, has further accelerated that path. Given the tremendous interest around companies like Agility, Figure, 1X and Apptronik, it stands to reason that — at the very least — the Waltham, Massachusetts-based company has — at the very least — seriously explored the commercial humanoid category.

Boston Dynamics was, of course, well ahead of the current humanoid robotics curve. Last July marked the 10th anniversary of the bipedal robot’s debut. The company teamed with DARPA for Atlas’ early development, leading the robot to be heavily incorporated into challenges of the era.

“At the time of its debut, Atlas was one of the most advanced humanoid robots ever built,” DARPA notes, “but it was essentially a physical shell for the software brains and nerves that the teams developed.”

Then-DARPA program manager Gill Pratt compared the robot to a human infant. “A one-year-old child can barely walk, a one-year-old child falls down a lot,” he said. “As you see these machines and you compare them to science fiction, just keep in mind that this is where we are right now.”

Atlas has taken many strides in the intervening decade, of course, as the bipedal robot continues to factor into Boston Dynamics’ research and promotional material. Today, however, marks the end of the road for the robot. While many of the system’s advances in locomotion still impress, certain aspects, like its hydraulics, are antiquated by contemporary robotics standards.

Another wrinkle in today’s news is that, as of February, Boston Dynamics was still showcasing Atlas’ capabilities. In fact, the company seemed to be teasing at commercializing the project with the release of a video called “Atlas Struts” (not Atlas Shrugs, mind).

The video’s official caption reads, “Can’t trip Atlas up! Our humanoid robot gets ready for real work combining strength, perception, and mobility.” The video, meanwhile, showcased some cool augmented reality perception tricks and a new grasper that appeared specifically designed for work on the factory floor. Given Hyundai’s ownership of the firm, it’s easy to imagine some eventual Atlas descendant helping to build future cars.

Meantime, in lieu of a gold watch, Boston Dynamics is offering up a video featuring some of Atlas’ greatest hits and most spectacular falls. It’s one final blooper reel that demonstrates just how much work goes into those perfectly choreographed videos.


Software Development in Sri Lanka

Robotic Automations

Understanding humanoid robots | TechCrunch


Robots made their stage debut the day after New Year’s 1921. More than half-a-century before the world caught its first glimpse of George Lucas’ droids, a small army of silvery humanoids took to the stages of the First Czechoslovak Republic. They were, for all intents and purposes, humanoids: two arms, two legs, a head — the whole shebang.

Karel Čapek’s play, R.U.R (Rossumovi Univerzální Roboti), was a hit. It was translated into dozens of languages and played across Europe and North America. The work’s lasting legacy, however, was its introduction of the word “robot.” The meaning of the term has evolved a good bit in the intervening century, as Čapek’s robots were more organic than machine.

Decades of science fiction have, however, ensured that the public image of robots hasn’t strayed too far from its origins. For many, the humanoid form is still the platonic robot ideal — it’s just that the state of technology hasn’t caught up to that vision. Earlier this week, Nvidia held its own on-stage robot parade at its GTC developer conference, as CEO Jensen Huang was flanked by images of a half-dozen humanoids.

While the notion of the concept of the general-purpose humanoid has, in essence, been around longer than the word “robot,” until recently, the realization of the concept has seemed wholly out of grasp. We’re very much not there yet, but for the first time, the concept has appeared over the horizon.

What is a “general-purpose humanoid?”

Image Credits: Nvidia

Before we dive any deeper, let’s get two key definitions out of the way. When we talk about “general-purpose humanoids,” the fact is that both terms mean different things to different people. In conversations, most people take a Justice Potter “I know it when I see it” approach to both in conversation.

For the sake of this article, I’m going to define a general-purpose robot as one that can quickly pick up skills and essentially do any task a human can do. One of the big sticking points here is that multi-purpose robots don’t suddenly go general-purpose overnight.

Because it’s a gradual process, it’s difficult to say precisely when a system has crossed that threshold. There’s a temptation to go down a bit of a philosophical rabbit hole with that latter bit, but for the sake of keeping this article under book length, I’m going to go ahead and move on to the other term.

I received a bit of (largely good-natured) flack when I referred to Reflex Robotics’ system as a humanoid. People pointed out the plainly obvious fact that the robot doesn’t have legs. Putting aside for a moment that not all humans have legs, I’m fine calling the system a “humanoid” or more specifically a “wheeled humanoid.” In my estimation, it resembles the human form closely enough to fit the bill.

A while back, someone at Agility took issue when I called Digit “arguably a humanoid,” suggesting that there was nothing arguable about it. What’s clear is that robot isn’t as faithful an attempt to recreate the human form as some of the competition. I will admit, however, that I may be somewhat biased having tracked the robot’s evolution from its precursor Cassie, which more closely resembled a headless ostrich (listen, we all went through an awkward period).

Another element I tend to consider is the degree to which the humanlike form is used to perform humanlike tasks. This element isn’t absolutely necessary, but it’s an important part of the spirit of humanoid robots. After all, proponents of the form factor will quickly point out the fact that we’ve built our worlds around humans, so it makes sense to build humanlike robots to work in that world.

Adaptability is another key point used to defend the deployment of bipedal humanoids. Robots have had factory jobs for decades now, and the vast majority of them are single-purpose. That is to say, they were built to do a single thing very well a lot of times. This is why automation has been so well-suited for manufacturing — there’s a lot of uniformity and repetition, particularly in the world of assembly lines.

Brownfield vs. greenfield

Image Credits: Brian Heater

The terms “greenfield” and “brownfield” have been in common usage for several decades across various disciplines. The former is the older of two, describing undeveloped land (quite literally, a green field). Developed to contrast the earlier term, brownfield refers to development on existing sites. In the world of warehouses, it’s the difference between building something from scratch or working with something that’s already there.

There are pros and cons of both. Brownfields are generally more time and cost-effective, as they don’t require starting from scratch, while greenfields afford to opportunity to built a site entirely to spec. Given infinite resources, most corporations will opt for a greenfield. Imagine the performance of a space built ground-up with automated systems in mind. That’s a pipedream for most organizers, so when it comes time to automate, a majority of companies seek out brownfield solutions — doubly so when they’re first dipping their toes into the robotic waters.

Given that most warehouses are brownfield, it ought come as no surprise that the same can be said for the robots designed for these spaces. Humanoids fit neatly into this category — in fact, in a number of respects, they are among the brownest of brownfield solutions. This gets back to the earlier point about building humanoid robots for their environments. You can safely assume that most brownfield factories were designed with human workers in mind. That often comes with elements like stairs, which present an obstacle for wheeled robots. How large that obstacle ultimately is depends on a lot of factors, including layout and workflow.

Baby steps

Image Credits: Figure

Call me a wet blanket, but I’m a big fan of setting realistic expectations. I’ve been doing this job for a long time and have survived my share of hype cycles. There’s an extent to which they can be useful, in terms of building investor and customer interest, but it’s entirely too easy to fall prey to overpromises. This includes both stated promises around future functionality and demo videos.

I wrote about the latter last month in a post cheekily titled, “How to fake a robotics demo for fun and profit.” There are a number of ways to do this, including hidden teleoperation and creative editing. I’ve heard whispers that some firms are speeding up videos, without disclosing the information. In fact, that’s the origin of humanoid firm 1X’s name — all of their demos are run in 1X speed.

Most in the space agree that disclosure is important — even necessary — on such products, but there aren’t strict standards in place. One could argue that you’re wading into a legal gray area if such videos play a role in convincing investors to plunk down large sums of money. At the very least, they set wildly unrealistic expectations among the public — particularly those who are inclined to take truth-stretching executives’ words as gospel.

That can only serve to harm those who are putting in the hard work while operating in reality with the rest of us. It’s easy to see how hope quickly diminishes when systems fail to live up to those expectations.

The timeline to real-world deployment contains two primary constraints. The first is mechatronic: i.e. what the hardware is capable of. The second is software and artificial intelligence. Without getting into a philosophical debate around what qualifies as artificial general intelligence (AGI) in robots, one thing we can certainly say is that progress has — and will continue to be gradual.

As Huang noted at GTC the other week, “If we specified AGI to be something very specific, a set of tests where a software program can do very well — or maybe 8% better than most people — I believe we will get there within five years.” That’s on the optimistic end of the timeline I’ve heard from most experts in the field. A range of five to 10 years seems common.

Before hitting anything resembling AGI, humanoids will start as single-purpose systems, much like their more traditional counterparts. Pilots are designed to prove out that these systems can do one thing well at scale before moving onto the next. Most people are looking at tote moving for that lowest-hanging fruit. Of course, your average Kiva/Locus AMR can move totes around all day, but those systems lack the mobile manipulators required to move payloads on and off themselves. That’s where robot arms and end effectors come in, whether or not they happen to be attached to something that looks human.

Speaking to me the other week at the Modex show in Atlanta, Dexterity founding engineer Robert Sun floated an interesting point: humanoids could provide a clever stopgap on the way to lights out (fully automated) warehouses and factories. Once full automation is in place, you won’t necessarily require the flexibility of a humanoid. But can we reasonably expect these systems to be fully operational in time?

“Transitioning all logistics and warehousing work to roboticized work, I thought humanoids could be a good transition point,” Sun said. “Now we don’t have the human, so we’ll put the humanoid there. Eventually, we’ll move to this automated lights-out factory. Then the issue of humanoids being very difficult makes it hard to put them in the transition period.”

Take me to the pilot

Image Credits: Apptronik/Mercedes

The current state of humanoid robotics can be summed up in one word: pilot. It’s an important milestone, but one that doesn’t necessarily tell us everything. Pilot announcements arrive as press releases announcing the early stage of a potential partnership. Both parties love them.

For the startup, they represent real, provable interest. For the big corporation, they signal to shareholders that the firm is engaging with the state of the art. Rarely, however, are real figures mentioned. Those generally enter the picture when we start discussing purchase orders (and even then, often not).

The past year has seen a number of these announced. BMW is working with Figure, while Mercedes has enlisted Apptronik. Once again, Agility has a head start on the rest, having completed its pilots with Amazon — we are, however, still waiting for word on the next step. It’s particularly telling that — in spite of the long-term promise of general-purpose systems, just about everyone in the space is beginning with the same basic functionality.

Two legs to stand on

Image Credits: Brian Heater

At this point, the clearest path to AGI should look familiar to anyone with a smartphone. Boston Dynamics’ Spot deployment provides a clear real-world example of how the app store model can work with industrial robots. While there’s a lot of compelling work being done in the world of robot learning, we’re a ways off from systems that can figure out new tasks and correct mistakes on the fly at scale. If only robotics manufacturers could leverage third-party developers in a manner similar to phonemakers.

Interest in the category has increased substantially in recent months, but speaking personally, the needle hasn’t moved too much in either direction for me since late last year. We’ve seen some absolutely killer demos, and generative AI presents a promising future. OpenAI is certainly hedging its bets, first investing in 1X and — more recently — Figure.

A lot of smart people have faith in the form factor and plenty of others remain skeptical. One thing I’m confident saying, however, is that whether or not future factories will be populated with humanoid robots on a meaningful scale, all of this work will amount to something. Even the most skeptical roboticists I’ve spoken to on the subject have pointed to the NASA model, where the race to land humans on the moon led to the invention of products we use on Earth to this day.

We’re going to see continued breakthroughs in robotic learning, mobile manipulation and locomotion (among others) that will impact the role automation plays in our daily life one way or another.


Software Development in Sri Lanka

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