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Robotic Automations

Fisker stiffed the engineering firm developing its low-cost EV and pickup truck, lawsuit claims | TechCrunch


Henrik Fisker stood on a stage last August and proudly debuted two prototypes designed to catapult his eponymous EV startup Fisker into the mainstream. There was the Pear, a low-cost EV meant for the masses, and the Alaska, Fisker’s entry into the red-hot pickup truck market.

In the weeks that followed, Fisker stopped paying the engineering firm that helped develop those vehicles, according to a previously-unreported lawsuit filed in federal court this week. The firm, a U.S. subsidiary of German engineering giant Bertrandt AG, also accuses Fisker of wrongfully holding onto IP associated with those vehicles. It’s asking for around $13 million in damages.

The lawsuit adds to a pile of legal trouble facing Fisker, which is on the brink of bankruptcy. At least 30 lawsuits alleging lemon law violations have been filed, a handful of which Fisker has already settled. A former director has filed a proposed class action claiming unpaid wages. A textile supplier has also sued Fisker for more than $1 million that it alleges the EV startup never paid.

The engineering lawsuit stands out amid the legal trouble because it suggests that financial cracks were already forming inside Fisker last August despite the bold claims its CEO made on that stage.

“The lawsuit filed by Bertrandt is without merit,” Matthew DeBord, Fisker’s vice president of communications, said in an email to TechCrunch. “It is a legally baseless and disappointing attempt by what has been a valued partner to extract from Fisker payments and intellectual property to which Bertrandt has no right to under the relevant agreements or otherwise.” He declined to comment on the other cases.

Bertrandt says in the complaint filed in Michigan Eastern District Court that it entered into a “design and development agreement” with Fisker in May 2022 to perform “engineering, design, and development services” on the Pear – a contract worth north of $35 million, according to a copy of the design and development agreement attached to the lawsuit. (The agreement also shows that Fisker had previously hired Bertrandt to perform a feasibility study, cost analysis, timing proposal and other items for the Pear EV.)

At some point after entering into the agreement, Bertrandt says Fisker asked it to do similar work in connection with the Alaska pickup truck. Bertrandt says in the complaint that a formal written agreement was never executed with Fisker for the Alaska, but that it provided a quote of $1.66 million that Fisker agreed to pay.

Fisker stopped paying Bertrandt at the end of August 2023, according to the complaint. The company continued to fail to pay invoices through January 31, 2024, bringing the total unpaid to $7,061,443. The engineering firm also claims that Fisker’s decision to put the development work on the Pear and Alaska EVs on “pause” is an additional breach of the contract as it caused Bertrandt to suffer delay costs.

Bertrandt says it had a meeting with Fisker on February 6, 2024 where the EV startup “acknowledged its liability for payment of these invoices and agreed to promptly pay $3,685,000 as a partial payment” – but then never made that payment.

Breaching the contract, according to Bertrandt, has cost the engineering firm an additional $5,858,000 in “lost profits, delay costs, and incidental damages,” which is why it’s seeking $12,919,443 in total damages.

What’s more, the firm says it demanded on April 22 that Fisker “return all of Bertrandt’s intellectual property” and “certify in writing that Fisker had not retained any hard copies or electronic copies,” and claims the EV startup has “failed to do either.”

“Fisker has been unjustly enriched at the expense of Bertrandt,” lawyers for the firm write in the complaint.

Bertrandt isn’t the only supplier to sue Fisker so far.

Georgia-based Corinthian Textiles sued Fisker in Los Angeles Superior Court in early April. The supplier claims it entered into an agreement with the EV startup in early 2023 to provide it with “customized products for use in Fisker’s automobiles.” It doesn’t specify what products it made for Fisker, but the company’s website says its automotive division specializes in floor, trunk and cargo mats, as well as “automotive carpet.”

Corinthian says Fisker “refused, and continue[s] to refuse” to pay invoices and other fees in the amount of $1,077,571.75.

Working overtime

Days before Bertrandt sued in federal court, Robert Lee, an employee who worked for Fisker from October 2023 to March 5, 2024, filed a proposed class action in Los Angeles Superior Court alleging a pattern of overworking employees and not properly compensating them. The suit also claims Fisker failed to reimburse expenses and pay out wages owed when employees separated from the company.

Lee claims that he and other hourly employees worked “well over” eight hours a day and 40 hours per week, and instead often worked over 12 hours per day. He claims they were “frequently compelled” to work weekends. Fisker did not compensate employees for that additional time, according to the complaint. Lee also claims Fisker failed to properly track hours worked, and even deducted commissions from their hourly pay.

He claims employees were “regularly compelled to work off the clock and [Fisker Inc] created a policy to account for less hours than the total amount of hours actually worked” in order to “meet certain goals, to generate more sales.”

Lee also claims Fisker “effectively coerced and pressured its non-exempt employees to work of-the-clock, have their wages deducted, have their wages miscalculated, to shorten (tantamount to a missed meal period) or forego meal and rest periods (or not be paid for their rest breaks).”

Lemons

Fisker started getting peppered with lawsuits in California alleging that it was violating the state’s lemon law as early as last November, which TechCrunch previously reported. The company has started to settle some of those earlier lawsuits in what roughly amounts to buying back the vehicles, according to court filings and a person familiar with the settlements.

More lemon law lawsuits have continued to pour in across state, where Fisker has delivered the bulk of its cars in the United States.

Customers may have taken action in other states where Fisker has delivered cars, like New York, Florida and Massachusetts. Those states require that lemon law disputes run through arbitration, making it difficult to know just how many actions may be pending against the company.

In its recent annual filing for 2023, Fisker noted that it is still defending against a proposed class action lawsuit from shareholders alleging violations of securities laws. Fisker then goes on to vaguely say that “[v]arious other legal actions, claims, and proceedings are pending against the Company, including, but not limited to, matters arising out of alleged product defects; employment-related matters; product warranties; and consumer protection laws.”

It also implied that it has been contacted by unnamed government agencies for information about its business, including subpoenas, in a new line of text that it had never included in any of its prior SEC filings.

“The Company also from time to time receives subpoenas and other inquiries or requests for information from agencies or other representatives of U.S. federal, state, and foreign governments,” the company wrote. DeBord, the communications VP, told TechCrunch that Fisker “currently [has] no pending subpoenas from governments.”

Correction: The article incorrectly identified Robert Lee as Fisker’s former director of technical services. The Lee who filed the lawsuit is an employee who worked for Fisker from October 2023 to March 5, 2024. The article has been corrected. 


Software Development in Sri Lanka

Robotic Automations

Copilot Workspace is GitHub's take on AI-powered software engineering | TechCrunch


Is the future of software development an AI-powered IDE? GitHub’s floating the idea.

At its annual GitHub Universe conference in San Francisco on Monday, GitHub announced Copilot Workspace, a dev environment that taps what GitHub describes as “Copilot-powered agents” to help developers brainstorm, plan, build, test and run code in natural language.

Jonathan Carter, head of GitHub Next, GitHub’s software R&D team, pitches Workspace as somewhat of an evolution of GitHub’s AI-powered coding assistant Copilot into a more general tool, building on recently introduced capabilities like Copilot Chat, which lets developers ask questions about code in natural language.

“Through research, we found that, for many tasks, the biggest point of friction for developers was in getting started, and in particular knowing how to approach a [coding] problem, knowing which files to edit and knowing how to consider multiple solutions and their trade-offs,” Carter said. “So we wanted to build an AI assistant that could meet developers at the inception of an idea or task, reduce the activation energy needed to begin and then collaborate with them on making the necessary edits across the entire corebase.”

At last count, Copilot had over 1.8 million paying individual and 50,000 enterprise customers. But Carter envisions a far larger base, drawn in by feature expansions with broad appeal, like Workspace.

“Since developers spend a lot of their time working on [coding issues], we believe we can help empower developers every day through a ‘thought partnership’ with AI,” Carter said. “You can think of Copilot Workspace as a companion experience and dev environment that complements existing tools and workflows and enables simplifying a class of developer tasks … We believe there’s a lot of value that can be delivered in an AI-native developer environment that isn’t constrained by existing workflows.”

There’s certainly internal pressure to make Copilot profitable.

Copilot loses an average of $20 a month per user, according to a Wall Street Journal report, with some customers costing GitHub as much as $80 a month. And the number of rival services continues to grow. There’s Amazon’s CodeWhisperer, which the company made free to individual developers late last year. There are also startups, like MagicTabnineCodegen and Laredo.

Given a GitHub repo or a specific bug within a repo, Workspace — underpinned by OpenAI’s GPT-4 Turbo model — can build a plan to (attempt to) squash the bug or implement a new feature, drawing on an understanding of the repo’s comments, issue replies and larger codebase. Developers get suggested code for the bug fix or new feature, along with a list of the things they need to validate and test that code, plus controls to edit, save, refactor or undo it.

Image Credits: GitHub

The suggested code can be run directly in Workspace and shared among team members via an external link. Those team members, once in Workspace, can refine and tinker with the code as they see fit.

Perhaps the most obvious way to launch Workspace is from the new “Open in Workspace” button to the left of issues and pull requests in GitHub repos. Clicking on it opens a field to describe the software engineering task to be completed in natural language, like, “Add documentation for the changes in this pull request,” which, once submitted, gets added to a list of “sessions” within the new dedicated Workspace view.

Image Credits: GitHub

Workspace executes requests systematically step by step, creating a specification, generating a plan and then implementing that plan. Developers can dive into any of these steps to get a granular view of the suggested code and changes and delete, re-run or re-order the steps as necessary.

“If you ask any developer where they tend to get stuck with a new project, you’ll often hear them say it’s knowing where to start,” Carter said. “Copilot Workspace lifts that burden and gives developers a plan to start iterating from.”

Image Credits: GitHub

Workspace enters technical preview on Monday, optimized for a range of devices including mobile.

Importantly, because it’s in preview, Workspace isn’t covered by GitHub’s IP indemnification policy, which promises to assist with the legal fees of customers facing third-party claims alleging that the AI-generated code they’re using infringes on IP. (Generative AI models notoriously regurgitate their training data sets, and GPT-4 Turbo was trained partly on copyrighted code.)

GitHub says that it hasn’t determined how it’s going to productize Workspace, but that it’ll use the preview to “learn more about the value it delivers and how developers use it.”

I think the more important question is: Will Workspace fix the existential issues surrounding Copilot and other AI-powered coding tools?

An analysis of over 150 million lines of code committed to project repos over the past several years by GitClear, the developer of the code analysis tool of the same name, found that Copilot was resulting in more mistaken code being pushed to codebases and more code being re-added as opposed to reused and streamlined, creating headaches for code maintainers.

Elsewhere, security researchers have warned that Copilot and similar tools can amplify existing bugs and security issues in software projects. And Stanford researchers have found that developers who accept suggestions from AI-powered coding assistants tend to produce less secure code. (GitHub stressed to me that it uses an AI-based vulnerability prevention system to try to block insecure code in addition to an optional code duplication filter to detect regurgitations of public code.)

Yet devs aren’t shying away from AI.

In a StackOverflow poll from June 2023, 44% of developers said that they use AI tools in their development process now, and 26% plan to soon. Gartner predicts that 75% of enterprise software engineers will employ AI code assistants by 2028.

By emphasizing human review, perhaps Workspace can indeed help clean up some of the mess introduced by AI-generated code. We’ll find out soon enough as Workspace makes its way into developers’ hands.

“Our primary goal with Copilot Workspace is to leverage AI to reduce complexity so developers can express their creativity and explore more freely,” Carter said. “We truly believe the combination of human plus AI is always going to be superior to one or the other alone, and that’s what we’re betting on with Copilot Workspace.”


Software Development in Sri Lanka

Robotic Automations

TechCrunch Space: Engineering the future | TechCrunch


Hello and welcome back to TechCrunch Space. Don’t worry — we’ll be diving into the Mars Sample Return news shortly.

Want to reach out with a tip? Email Aria at aria.techcrunch@gmail.com or send me a message on Signal at 512-937-3988. You also can send a note to the whole TechCrunch crew at tips@techcrunch.comFor more secure communicationsclick here to contact us, which includes SecureDrop instructions and links to encrypted messaging apps.

Story of the week

This week’s SOTW segment is dedicated to Mars Sample Return, NASA’s troubled and ambitious plan to bring Martian rock and dust back to Earth.

From my colleague Devin Coldewey:

NASA administrator Bill Nelson has pronounced the agency’s $11 billion, 15-year plan to collect and return samples from Mars insufficient. But the strategy shift could be a huge boon to space startups, to which much of that planned funding will almost certainly be redirected.

“The bottom line is, an $11 billion budget is too expensive, and a 2040 return date is too far away,” Nelson said at a press conference. “We need to look outside the box to find a way ahead that is both affordable and returns samples in a reasonable timeframe.”

In other words, clear the decks and start over — with commercial providers on board from the get-go.

Concept image of a Mars sample return helicopter. Image Credits: NASA/JPL-Caltech

Scoop of the week

Former senior SpaceX executive Tom Ochinero is teaming up with SpaceX alum-turned-VC Achal Upadhyaya and one of Sequoia’s top finance leaders, Spencer Hemphill, on a new venture called Interlagos Capital, TechCrunch has learned.

There is little public information available about Interlagos, and the trio did not respond to TechCrunch’s request for comment. The company was formally incorporated in the state of Delaware on March 7, and it was registered as an out-of-state company with California only days ago, on April 11. Ochinero, Upadhyaya and Hemphill are all listed on the documents. The principal address is in El Segundo, California.

Image Credits: SpaceX

What we’re reading

Jake Robins has some really good takes on the Mars Sample Return, which you can find on the link above. I read his work after appearing on his podcast with Anthony Colangelo, Off-Nominal (check out the link here).

Illustration of Mars. Image Credits: Getty Images

This week in space history 

On April 23, 1972, Apollo 16 astronauts John Young and Charles Duke departed the lunar surface and rejoined Thomas Mattingly in lunar orbit. Young and Duke were returning after spending three days exploring the lunar surface. Then, the trio started heading home.

Young, Commander of the Apollo 16 mission, with the Lunar Roving Vehicle at the Descartes landing site. The photo was captured by Duke. Image Credits: NASA


Software Development in Sri Lanka

Robotic Automations

Musical toy startup Playtime Engineering wants to simplify electronic music making for kids | TechCrunch


Troy Sheets began making music at 15 years old in his home studio with a keyboard synthesizer, drum machine and four-track cassette recorder — an impressive setup for a high school sophomore. However, it’s rare for young, up-and-coming musicians to have access to advanced equipment (other than a free app on their phone). And most adolescents can’t afford it. Plus, for someone starting out, a synthesizer can be confusing to use.

That’s why Sheets decided to develop the $199 Blipblox, an affordable kid-friendly synthesizer designed for ages 3 and up.

“I thought that there’s an opportunity to create a toy-like device that was simplified so more people could have fun using these tools that had previously been reserved for professional musicians because of their cost and complexity,” Sheets told TechCrunch.

Now, Playtime Engineering — Blipblox’s parent company — is ready to release its latest product. Called MyTracks, the new “toy-like instrument” (as the company calls it) is essentially a groovebox or electronic music production device fully decked out with a drum machine, synthesizer, built-in microphone for audio sampling and sequencer, all in one device. With its chunky control knobs and levers and an easy-to-use randomize feature, MyTracks aims to encourage music exploration and simplify beatmaking for kids. The company announced Tuesday that its Kickstarter campaign for MyTracks will open on April 9 with an expected price of $249 to $299 for backers, and the first round of products is anticipated in November. The expected retail price is $349.

The product is designed first and foremost to be kid-friendly. According to the company, all Blipblox devices underwent “rigorous” testing to ensure they are BPA-free and comply with toy safety standards. To avoid choking hazards, the plastic knobs are locked into the device so kids can’t remove them. Additionally, the batteries are secured inside a screw-down compartment.

The company says its products are the only synthesizers on the market fully certified to international child safety standards.

In terms of its design, the flashy lights and colorful buttons are meant to appeal to kids. Sheets adds that the levers are one of the most popular features since it feels like a “spaceship control panel.”

But Blipblox wants adult musicians to take it seriously as well.

“These are real musical instruments, and not just ones that look like a [toy] guitar that you press a button and it plays the same sound every time. It really does engage adults the same way that it engages kids,” says co-founder Kate Sheets.

The layout of the MyTracks machine resembles a traditional groovebox or MPC (music production center) with two effects (FX) processors, five tracks, 25 pads and over 50 acoustic, electronic and percussive instrument sounds. In addition, it has the ability to layer, record and save songs.

On the back of the MyTracks device there’s a MIDI output so professional musicians wanting to play around with a fun new toy can use it in the studio with their other gear. It also includes a stereo audio output and a USB-C for adding more tracks. Future updates will include more sound packs to provide new music styles like classical, hip-hop and EDM.

Image Credits: Playtime Engineering

More than $300 is indeed a steep price tag for a children’s toy, and not many parents are willing to cough up that much cash. However, the company argues that it can be a great tool for children to learn how to create music, manipulate sounds and experiment. Blipblox has even been used by music teachers, including helping special-needs kids express their creativity in a non-verbal way.

“[Blipblox devices] are adjustable, so you can adjust [the volume] for different sensitivities. So, neurodiverse students have really enjoyed using our products,” Kate Sheets tells us.

The company previously won the SBO (School Band and Orchestra) Best Teaching Tool for preschool students.

 

Image Credits: Playtime Engineering

“We got a lot of weird looks from parents,” Kate Sheets says, describing how people reacted to the first Blipblox synthesizer in 2018. “The music device industry looked at us and thought we were a toy, and the toy industry looked at us and thought, ‘We don’t even know what that is.’ We sort of straddled both markets for a while. And now, all these years later, we’re seeing that there really is a market for our type of products.”

Despite the initial reactions, Blipblox has managed to sell 15,000 products and raised more than $300,000 in crowdfunding to date.


Software Development in Sri Lanka

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